This is something I have been asked about for a while, and finally I have a version I feel is ready to be shared. This script is a new version of my Teensy script "Nobody Fucking Move", designed to specifically replicate/emulate the original at a player count of 7 players or more.
There are 2 Bootlegger rules for this script:
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Minions & Demons do not know each other - This is to replicate the original NFM vibe.
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The Alchemist has a not-in-play Minion ability - The original NFM had the Old Alchemist ability, and I honestly prefer this version for NFM purely for the Vortox Alchemist shenanigans.
Duchess Guidance:
With the lack of alignment-based info available on the script, it is advised that once 3 players have chosen to visit each day, the Duchess must act the following night.
Changes from 1.0.1: Hermit & Ojo out - Golem & Yaggababble in
I've realized the Hermit wasn't as fun as I thought with the script, as most games were hurt by the potential of multiple Heretic and Hermit abilities. Golem is more of a Townsfolk here, but that makes me feel less bad about a Bounty Hunter turned-evil Townsfolk. Yaggababble can hide Vortox worlds from the Alchemist and create an extra dynamic confusing what is causing deaths.
BEFORE RUNNING THIS SCRIPT, PLEASE READ THE ROOM! This script is a comedy chaos script, designed purely for silly plays and for laughs with friends, but not everyone enjoys those sorts of games and I've seen people not enjoy NFM, so please just make sure your players know what they're getting into before running.
Thank you to the BOTC community for embracing NFM, it is my kind of silly humour and am very happy a lot of players have had good times with that script. Shoutout goes to Harry for the script name, as it was the name of a Teensy he created after NFM came out, and oh boy it is certainly a script.