Listen Up, Idiots
1.4.0
by Kinky Joe
Hermit-Mutant Gimmick Script
A non-standard line-up, this script features 3 minions and two demons (really the minions are the second demon). Having Marionette and Baron is because the Fearmonger is extremely loud and I don't want town to solve outsider count immediately when a fearmonger doesn't go off - it could be an Imp/Marionette game.
The information town gets is useful for directing other information, but I didn't want it to be self solving. Most of the information has drawbacks - Drunk VI, Non Specific info from Shugenja, Cannibal droison, Snake Charmer might become demon, and ALL OF IT is bluffable by most players so that the Mutant/Hermit can bluff the info freely.
Fearmonger makes players wary of following noms and Baron worlds mean at least one additional person spreading lies out there.
The Imp allows for more control while the Lil Monsta allows for more worlds. No one gets bluffs and the fun part is knowing that good players typically won't make up bad info. That means Mutants and Hermits will probably try to have non-specific info and not directly push their worlds which hopefully the good team can play around. This is a very social script with information as a guide, not the solution.