Execution Confusion
1.3.0
by TPHG
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This script is designed around turning the typical game dynamic on its head. Kills during the night are entirely out of the hands of the evil team. It's during the day that evil must make their move, causing deaths, chaos, and execution confusion.
*Note: There is a Bootlegger on the script, with a custom rule: "If the Vizier is babysitting Lil' Monsta and chosen by the Slayer, they die." This is necessary for balancing, as the current jinx only allows the Vizier to die by execution when babysitting.